A deep-dive into the Reward System
Sorare is a fantastic Play-to-Earn, but how is it really built?
Hi, I’m tecomah, welcome to Sorare Intelligence. I publish every two weeks a data analysis about a specific topic related to Sorare.
Looking at top managers in our previous article, we observed that the earnings represented an average of 27% of the wealthiest managers’ portfolios. Up to 70%-100% for the best ones. But what does that represent for Sorare?
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I) Play-to-Earn as a Business Model
We analyzed rewards distribution from the last two weeks, between October, 1st and October, 15th.
During this period, Sorare sold for 2810Ξ on the primary market. They redistributed 289Ξ (10%) as Ethereum rewards. 504Ξ worth of Sorare cards was also rewarded. This opportunity cost represents 15% of minted cards in this timeframe.
Ethereum is distributed on two different occasions:
Thresholds: For all managers achieving 205 points (0.01Ξ) or 250 points (0.02Ξ) in the All-Star Division 4 league.
Podium: all managers finishing in the top 3 of any league earn Ethereum.
Thresholds rewards account for 72% of Ethereum rewards. Almost half of the managers competing in this division achieve the first threshold. More than 100eth are distributed in some game weeks. This system is likely to change in the coming weeks.
Cards that are distributed are split into different tiers: Tier 0, Tier 1, Tier 2, Tier 3. Tier 0 only represents 3% of rewarded cards but holds 38% of the value. On the contrary, Tier 3 accounts for 63% of rewarded cards but holds only 15% of the value.
II) A deep-dive into Tiers
Limited are distributed in D5, Rares in D4 and D3, Super Rares in D2 and D1.
Limited cards are worth between 0Ξ and 0.03Ξ, Rares between 0.01Ξ and 0.4Ξ, Super Rares between 0.05Ξ and 1.5Ξ.
The graph below displays the number of cards rewarded according to different price ranges.
Looking at the distribution by divisions is particularly meaningful.
D4 and D3 are the more generous, where the value distributed is twice as high as D5, D2, and D1.
Looking at the average value of a reward per division, we observe that in many regions, rewards in D3 are worth more than rewards in D2, which is an indication of an unbalanced system.
III) Frequent questions
There are so many questions left that I want to answer … and some others I won’t.
Are rewards quality correlated to the manager’s rank?
We looked at the 600 rewards distributed in AS D4 for GW 206. We computed the average value of a reward by rank ranges.
The answer is YES. Your rank is way more deterministic than your tier. Being top T3 is almost the same as being low T2. You’ll sleep better now.
Are all Tier 3 the same?
We can have two levels of analysis: comparing Tier 3 of different Divisions, and Tier 3 of the same divisions.
There are big price discrepancies between Tier 3 by region. As expected, Champions T3 cards have the highest value, and Asia T3 the lowest.
For some divisions, reward distribution is more homogeneous than for others. There’s a 10x price discrepancy between a top and a bottom U23 T3. It’s only 3x when looking at America T3.
Where are U23 rewarded?
U23 rewards are almost evenly split between Regional Leagues and the U23 League. However, there is a higher proportion of top U23 rewarded in the Regional Leagues.
A new reward system will probably be released in the coming weeks, re-balancing some aspects I exposed here. So I guess I’ll do the same analysis in a few months.
I can’t finish this article without some greetings
An infinite thanks to PAP, who helped me gather data for the last 5 game weeks.
Huge congrats to my friend Jobznt23 who has now launched his Twitch and is streaming almost every day.
Thanks for the reading, see you in two weeks for a special article 👋